feat: add a hyprland layer rule so slurp border is not present in screenshots, add monitor rule so portal works on a 1440p monitor
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@@ -78,6 +78,7 @@
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}
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monitor = DP-2, 2560x1440@180, 0x0, 1#, bitdepth, 10, cm, hdr
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monitor = DP-2, 2560x1440@180, 0x0, 1#, bitdepth, 10, cm, hdr
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#monitor = DP-2, 1920x1080@180, 0x0, 1#, bitdepth, 10, cm, hdr
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monitor = HDMI-A-1, 1920x1080@60, 2560x0, 1
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monitor = HDMI-A-1, 1920x1080@60, 2560x0, 1
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bind=$mainMod, Q, exec, $terminal
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bind=$mainMod, Q, exec, $terminal
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@@ -131,13 +132,18 @@
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bind=$mainMod, mouse_up, workspace, e-1
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bind=$mainMod, mouse_up, workspace, e-1
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bindm=$mainMod, mouse:272, movewindow
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bindm=$mainMod, mouse:272, movewindow
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bindm=$mainMod, mouse:273, resizewindow
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bindm=$mainMod, mouse:273, resizewindow
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env=XCURSOR_SIZE,24
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env=XCURSOR_SIZE,24
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env=HYPRCURSOR_SIZE,24
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env=HYPRCURSOR_SIZE,24
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exec-once=swww-daemon
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exec-once=swww-daemon
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exec=swww img ${config.stylix.image}
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exec=swww img ${config.stylix.image}
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exec-once=waybar
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exec-once=waybar
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exec=pkill waybar; waybar
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exec=pkill waybar; waybar
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windowrulev2=suppressevent maximize, class:.*
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windowrulev2=suppressevent maximize, class:.*
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#windowrulev2 = opacity 0.9, class:(com.mitchellh.ghostty)
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#windowrulev2 = opacity 0.9, class:(com.mitchellh.ghostty)
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layerrule = noanim, selection
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'';
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'';
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}
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}
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